ABOUT ME

Hey! I’m Cam, a games programmer from the UK, specialising in UI and gameplay development, with a degree in Games Programming from the University of Derby.

I’m currently part of the team over at Flix Interactive, working closely with a partner studio on an exciting upcoming AAA title.

I’ve been coding since a young age and here you can see some of my personal favourite games and simulations I’ve created, along with professional level projects I’ve been fortunate enough to contribute towards.

I’m extremely passionate about what I produce, striving for quality and constant improvement in all areas of my work.

DEVELOPMENT PROJECT highlights

Fight against hostile robots in a near-future apocalyptic world, choosing from an arsenal of weaponry, perks, and abilities across different gamemodes.

QUADRANTS

Oversight

Be in control of an aerial gunship, defend yourself from enemy missile sites, destroy enemy positions and tanks while escorting hostages to an extraction zone.

PLANT

Traverse around a greenhouse and open gardens as a flower, solve puzzles, search for collectables, and defeat infected caterpillars along the way.

MATHEMATICAL SIMULATIONS

LORENZ ATTRACTOR

orbit simulation

Lightning algorithm

toothpick sequence

ulam’s square

sierpinski triangle

Want to reach out?

CONTACT ME